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From Earth to a synapse

Twelve and a half orders of magnitude, in a single move. Sixteen rungs from a planet down to one junction between two cells in one human brain, and every one of them is a real photograph or a real measurement. The number in the corner is the true width of what you are looking at, not a caption.

Down from the sky

Earth, 12,742 km. NASA's Blue Marble by day and VIIRS city lights by night, mixed by which way each patch of ground is facing, so the terminator falls where the geometry actually puts it. The lights are measured, not drawn: that is the light cities throw away upward.

Eastern North America, 3,000 km. New England, 400 km. Satellite passes on single days, so the cloud is real weather rather than a cleaned plate. The dates were chosen by measuring cloud cover across ten candidates, because the first one picked came back as a featureless white rectangle.

Boston, 24 km, and one block of it at 420 m. USGS aerial survey. At the bottom of this stretch you can make out individual trees and individual cars. The step from there down to a person is 244 times, which is the largest jump above the tissue, and it is left as it is rather than padded with frames that would add nothing but numbers.

A person

One metre seventy two. Not a stock 3D character. This is BodyParts3D, an anatomical atlas built by the Database Center for Life Science, and the reason it is here rather than a nicer-looking figure is that it ships the skin, the skeleton and the brain as separate meshes in one coordinate frame. With a bought model I would have had to place the brain inside the head by eye, and eye-placing the one thing this page is about would have been the only invented object in the whole sequence.

As the scale descends past this rung the skin comes away, then the skeleton, and the camera closes on the head. What is left is where the scanner found the brain.

The atlas figure is anatomical, which is to say undressed, so there is a winking emoji over it until a clothed model arrives. Its position is not eyeballed either: it is placed on the atlas's own genital-system mesh, dead centre and at 50.0 per cent of body height, and it leaves when the skin does, because after that there is a skeleton on screen and nothing left to cover.

The check that the frames really are the same. Two meshes arriving in the same archive is not the same claim as two meshes being in the same space, and a silent origin or unit mismatch would put the brain somewhere in the chest with nothing on screen looking obviously broken. So: the figure measures 1,719 mm, the brain sits at 94.5 per cent of that height, every corner of the brain falls inside the body, and a point a quarter of a body-height above the head does not, which is what makes the previous test mean anything. The one that settles it is the skull: the top of the skeleton clears the top of the brain by 5.8 mm. That is the thickness of bone, and it only comes out right if all three meshes are genuinely in one frame.

The brain

15.1 cm. The Allen human reference atlas as packaged by the HuBMAP Human Reference Atlas: 283 named structures, the outer surface drawn as glass so the thalamus, hippocampus, brainstem and cerebellum inside it are visible.

Two rungs came off this page, and the reason is the zoom. It used to run brain, then cortical surface, then white matter, then a whole slice. But a brain is 15.1 cm and its cortical surface is 17.0 and its white matter 17.8, so those are larger than the brain they come out of. The zoom had to stop dead in the middle, sit at one scale for three rungs while the content changed, and start again. The page explained that at length, and the explanation was true, and the sequence was still wrong: a ladder whose middle does not descend is not a zoom. The white matter and the cortical surface have their own pages, where they are the subject rather than a pause. The build script now refuses to write a ladder in which any step fails to zoom in.

A section of its cortex

8.7 cm, 4.3 cm, 2.2 cm. Straight from the brain into real tissue. BigBrain: a 65 year old woman's brain, embedded in paraffin, cut into 7,404 slices at 20 micrometres, every slice stained for cell bodies and photographed. This is one of those slices, three times, twice as close each time. The cortex in cross section, the white matter branching underneath it like a tree, and then the ribbon itself: about three millimetres from the outer surface down to the white matter, and that three millimetres is where almost all of the thinking happens.

One cubic millimetre, 3.9 mm. H01: a piece of a living woman's temporal cortex, with all 49,379 of its cell bodies in the place the microscope found them. Photographing this much tissue took 1.4 petabytes.

One neuron, 1.16 mm. A layer 5 pyramidal cell from that block, followed by hand through the whole volume, carrying 3,117 incoming synapses.

300 µm, 80 µm, 20 µm. The same cell, three times closer, each crop taken around the position of one particular synapse so the descent lands somewhere rather than merely getting smaller.

One synapse, 3 µm. That synapse. An axon ending and the dendrite it is talking to, pulled straight out of the electron microscopy. The gap between them is about 20 nanometres.

This used to be one step of seven hundred times, onto the wrong cell. The ladder went from a 2.13 mm neuron straight to a 3.04 µm synapse, where nothing else near it steps by more than six. Worse, the neuron was segment 5015035926 and the synapse was on 3470629528, so the zoom flew into one cell and landed on a junction belonging to a different one. Nothing on screen said so, which is exactly why it needed saying. The neuron rung is now the cell the synapse is actually on, and the three crops between them come from that one mesh, around that one synapse: 3.9, 3.7, 4.0 and 6.6 times. The closest point of the cell surface to that synapse is 0.13 µm, which is the check that it really is on this cell.
At 21 micrometres you can see that cells are there, and not much else. A human cortical cell body is between half a pixel and one and a half at that sampling, so the stipple in the deepest BigBrain rung is cells, but no individual one of them can be picked out. This page tried to count them and threw the count away: it returned forty per square millimetre where histology says about two thousand, and it returned more in white matter than in cortex, because isolated glia against a pale background give crisper contrast than cell bodies packed shoulder to shoulder. What the resolution does support is the layering, which is what BigBrain was built for. Measured from the image alone: pale at the surface where the molecular layer holds almost no cell bodies, 1.7 times darker 0.85 mm down through the densely packed layers, then falling away again into white matter.

Why this is sixteen scenes and not one

Earth is 1.3×107 metres across. A synaptic cleft is 2×10-8. That is fifteen orders of magnitude, and a 32-bit float carries about seven significant digits, so a single scene holding both ends would lose the synapse to rounding error long before it reached the screen.

So each rung is drawn normalised to its own size, and its true extent in metres travels alongside it. Each one grows steadily as the ladder descends past it, so the thing you are looking at swells and you fall through it into the next: before its own rung it is small and approaching, after it, it is oversize and on its way out of frame. The growth rate is a fixed factor per rung rather than the true ratio, because those ratios run from 1.7 to 701 and driving the picture with them would make one step a lurch and the next barely move. So the growth now follows the real ratio between neighbours, clamped between two and nine: below two the move does not register as a zoom at all, above nine it is a lurch. Only the two steps in the sky are large enough to hit that ceiling. The zoom you see is continuous; the arithmetic behind it never spans more than one rung at a time. The readout is computed from the real measurements, so it cannot drift away from the picture.

The jump from a cell to a synapse is the biggest one below the sky. Everything else at this end steps down by a factor of a few. That one steps down by seven hundred, and there is no honest way to smooth it: a neuron really is that much larger than the junctions covering it. The cell you just left has 3,347 of them arriving on it, and this is one.
Nothing here is glossy. These cells were submerged in fluid, and submerged tissue has almost no refractive step at its surface, so it should read as soft and translucent rather than as painted plastic with a highlight. The rendering uses a real three-point light rig with high roughness and no metalness, and keeps emission low, because pushing emission up to make things visible is what flattens a picture and kills every shadow. The photographs are the exception and are drawn unlit: a photograph already contains its own light, and running it through the tissue rig would tint a measurement with a key and a fill and make it look like a rendering.
The colours are ordered, not decorative. The cell bodies in the cubic millimetre are tinted by their depth below the surface, on a ramp of explicit stops that climbs in lightness from deep blue through violet to gold. Walking a blue-to-gold ramp round a hue wheel instead would pass through green, and green would appear in the picture carrying a meaning neither end of the scale contains.
Two things here are not free to reuse. BigBrain is CC BY-NC-SA, which is noncommercial and share-alike, and the body is CC BY-SA, which is share-alike. Everything else on this site is clear for any use, so if those rungs ever have to come out, that is why.